Kill Streak Bounty from 100->800 to 60->480 (6.81 values are 125->1000)
* Reduced AoE Gold bonus Net Worth Factor for 1/2/3/4/5 hero kills from 0.5/0.35/0.25/0.2/0.15 to 0.26/0.22/0.18/0.14/0.10
i think its funny that the lower kill streak bounties probably because everybody who didnt understand how it actually worked cried about that and that's what they end up nerfing
i actually think if they want more combacks they can increase kill streak bounties and it's fine as long as they don't make it dependent on what the net worth difference between the teams is
after a rampage with meepo i got like 12k gold, is this real?
You getting a rampage with meepo ? no i dont think its real
^ easy, when i play meepo i get a rampage half the time, cuz microskills
@frostychee ^^,
30 min: http://www.dotabuff.com/matches/923078793
22 min: http://www.dotabuff.com/matches/923217594
34 min: http://www.dotabuff.com/matches/923159918
@Violet Sky Not only one for ks the last guy ? :D
PS: Dota 2 -apem
One more tweak on new bounty system.
Kill Streak Bounty from 100->800 to 60->480 (6.81 values are 125->1000)
* Reduced AoE Gold bonus Net Worth Factor for 1/2/3/4/5 hero kills from 0.5/0.35/0.25/0.2/0.15 to 0.26/0.22/0.18/0.14/0.10
i think its funny that the lower kill streak bounties probably because everybody who didnt understand how it actually worked cried about that and that's what they end up nerfing
i actually think if they want more combacks they can increase kill streak bounties and it's fine as long as they don't make it dependent on what the net worth difference between the teams is
I think this patch is ok. less one sided games but games become longer though...
Remember when medium camp was pullable? Pepperidge farm remembers