General Discussion

General DiscussionWarlock

Warlock in General Discussion
Fay

    http://dotabuff.com/heroes/warlock

    How the hell does this guy has high winrate, i don't get it..
    This support need farm, need to use ulti to disable, chanelling slow, 165 sec ulti cooldown..

    Fpz

      in low games "2k-3k" all you need to do is press R and enemy team dead

      Totentanz to The King: M ...

        Can you see his most bought item? It's not any kind of boots, it's a freaking Aghs. So he gets farm in those low level games. And most people don't even know how much damage that ulti does.

        Low Expectations

          ^Like a billion, ofc considering you put fatal bonds on everyone.

          DevilsCry

            Having played Warlock a lot of times, let me tell you that Warlock's biggest strength is in Upheaval. Once caught inside Upheaval, it is nearly impossible to get out. The casting range is very long and area is huge so Warlock almost never dies during Upheaval. Now imagine fighting with upheaval's 84% slow :)

            nami

              ^

              I mained Warlock some time ago in offline matches. Upheavel is beast, its so beast sometimes I max it before the rest (shadow word lvl 2~3).

              R301

                So why does Necrophos have the highest winrate? Is he suitable for a newbie like me?

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                Androgynous

                  necrophos has a high winrate because heartstopper does aoe damage with no skill involved, his death pulse (and mek) makes him deceptively tanky, and people don't focus him down anyway.

                  necro's pretty good but you should get good at last hitting with him, he's good during the laning stage, but much stronger if you can last hit to activate sadist often.

                  Quick maffs

                    Necro is good for any skill level i think, in my opinion he could easily be a huge factor even at 5k 6k games but i dont know that

                    Nemesis

                      ^ You need a specific team built around Necro - you rush your mek/force staff (hopefully getting them by 16 - 18 minutes) and then u 5 man. He's not very good at picking off lone targets due to lack of disable (nobody's gonna waste ult for 1.5 s stun on a full hp hero), and he gets screwed by AA very hard.

                      If you have a good push lineup then Necro mid or safelane is viable, otherwise subpar seeing as heroes like Slark/Bloodseeker can pick off out of position targets whereas Necro has no way to punish them without help from allies.

                      Dire Wolf

                        Because low levels are usually decided by a couple big team fights. Once warlock drops his ult, most teams are too stupid to push again while it's off cooldown.

                        Bot (Passive)

                          warlocks best skill is bonds hands down @ whoever said upheavel is good.

                          and the shotgun necro is legit and is prolly up there with the hardest carries just because of the disable buyback + extended death timer on the aghanims upgrade. game goes late enough and its an easy win. doesnt have to be the 5 man after mek viper-type hero. pretty solid as long as he gets farm and levels early since hes a liability early on.

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                          keisuke89

                            The golems have a long cooldown time, but whenever it's up it's usually a guaranteed win for a team fight (depending on hero/item composition etc) because of upheaval's large aoe 84% slow. It doesn't require a lot of skill to use, just wait for an opportunity to start the team fight by throwing golems on 2-3 opponents (impact area is big, stun goes through bkb as well) and casting upheaval immediately (if you're in position for a good fatal bond before/during the stun time then do it, but if it requires u to walk forward 1-2 steps to get a good fatal bond in after the stun then I'll prefer to give up on it and use the 1-2 seconds walking time to channel max 84% slow for upheaval asap for golems to do their work).

                            The weakness is the long cooldown time, whenever golem is just used it's the best opportunity for opponents to try and break your base or take team fights.
                            You need 4.2k gold for sceptor but you should be getting gold from winning team fights and taking towers afterwards even if you're not farming that much.

                            Hex Sigma

                              ^"The weakness is the long cooldown time"

                              And that's why refresher orb is his second most bought item. Because why have 2 golems when you can have 4. Too bad that if you have someone with silence in your team warlock is food.

                              DevilsCry

                                keisuke89 is correct. Putting Fatal Bonds often proves fatal for Warlock since it requires him to come closer. In many scenes, it is just better to channel Upheaval and be done.

                                Soultrap

                                  I had very low winrate on Warlock, but after I started to buy Vladimir's Offering I win every match. Not sure why, but this item is definitely very good on Warlock. =)