Sampson don't like to carry scrubs.
Sampson, your 10 most succesful heros are too difficult to play, if u play something whit skills needed you will be in my 3k potatoe bracket, the only reason you still in YOUR ULTRA HIGH MMR is you play heros like bounty drow mirana viper slark bloodcyka... etc
Most picked =/ most sucessful
I picked alot of these heroes to practice with them. Drow is not easy to play when u reach a level where everyone knows how to counter her. You might think it is easy because u are 2k trash and you can build shadowblade and become unkillable but most non retarded players buy detection.
@Zano 3.7k is high.
4k+ is very high.
also, X6 is simply being pushed to higher games because of smurf detection. Ant-smurf uses an algorithm to push an account to very high (and by that i mean extremely high) and then the account comes crashing down. Thus the sub 50% winrate. In fact, Valve also pushes the smurf accounts into the same matches, which is why there are so many annon accounts in the games posted in the OP. Lots of smurfs not turning Dotabuff sharing on.
Very standard stuff. My account was in a page one and several page 2 games after i played about 40 games on it, then I lost several and went down.
yea but saying 4k is VH is highly misleading because you can be as low as 3.7k solo and still be in VH
Also I haven't seen someone boasting about being in very high for about 2 years...did I somehow miss something?
http://dotabuff.com/matches/719520733
Very high
Void weaver legion riki
Jugger troll blood sniper
This has to be a 2k mmr game, dotabuff just went crazy
Jesus, can he get banned already... I'm tired of his non-existent grammar and boring selfie posts
I never paid for an acc, and i just raged all the mods the day of my permaban on dotabuff, only posted 1 day on dotabuff.
Not sure how this works actually, half of my games are 'very high' rest has no tag at all.
Im playing around 4.3k mmr and people I play with are 4.2k-4.5k (solo mmr).
Dotabuff is having some troubles or they have some interesting algorithm (for example quite often hero damage stats from console after game doesnt match dotabuff info or winning team dealt 1k tower damage (albeit after winning the game you deal about 10k tower damage on heroes in total).
I think they are parsing replays and making their own stats.
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http://dotabuff.com/matches/733814548
http://dotabuff.com/matches/719520733
http://dotabuff.com/matches/719061047
http://dotabuff.com/matches/721796109
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Regards