General Discussion

General DiscussionPugna's Decrepify on towers?

Pugna's Decrepify on towers? in General Discussion
Mikkei Combine

    I was just thinking, this is something they would add to a patch note. Since Pugna is hardly picked but still strong at pushing why not allow Decrep on buildings for half the duration level? Thoughts?

    Do towers even have some sort of magic resistance if you added the magic resistance factor?

    yiran

      "hardly picked"

      Benelux

        glyph for 3.5 sec with cooldown 6 sec? no thanks

        casual gamer

          Yeah that sounds kinda absurd

          If we're talking about funny shit with towers, let sniper deny them with assassinate

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          King of Low Prio

            no

            Mikkei Combine

              I don't think its too far from the truth. They did the Treant living armor on towers and now frost armor on towers. Whats stopping them from from continuing this antipush ability addition. You could make it where the duration is halved or something. I dont see it being to OP unless the magic resistance worked which would allow harder nether blasts, Tiny tosses and sniper shrapnels.

              casual gamer

                The mres would work. Also pugna is already a solid pick.

                Mikkei Combine

                  He is a solid pick, However I've realized that recent patches they have been nerfing heroes in places were they aren't that strong in order to make picks more situational now (keeping their strong points there). Like riptide aoe when you have multiple illusions or Lycan ult Hp gain (not necessary for pushing). I would think buffing pugna that has something to do with towers would make him more situational against certain stuff as he is pretty much already a situational pick. Maybe Aggro tower push strats would be scared to see a pugna Lycan pushing with all his familiars or TB attacking getting a 1 second decrep to slow it down. I think it would be pretty sweet.

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                  Benelux

                    "magic resistance worked which would allow harder nether blasts, Tiny tosses and sniper shrapnels"
                    breaking news, they deal physical damage

                    epsik-kun

                      Actually, why not? As it was mentioned before - they already allowed lot of stuff to work on towers.

                      Mikkei Combine

                        @Mazafaker is that how the game sees it or are you just saying that cause it does do damage to towers. They're all magical spells but sometimes do splash damage. Unless the splash damage is physical? I don't know the full mechanics on that.

                        frostychee

                          EDICT

                          nami

                            "glyph for 3.5 sec with cooldown 6 sec? no thanks"
                            ^

                            if decrep had a much longer cd it might be legit but nope. even with half duration nope. because it would mean the tower can't attack. do you have any idea how op it would be to disable a tower every few seconds.

                            if you suggest tower being able to attack then great, free forte. op turtle. ti4 star hero.

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