Visage will most definitely get nerfed. It sits at a casual 60% winrate at 5k+. And it sees some play in pro scene as well. Optic.33 showcased how rediculous this hero is in game 2 of grand finals vs VGJ.T. His team was getting wiped in the fight and he was left alone vs weaver, dp and shaker of VGJ. He killed shaker and the two cores couldnt even fight him face to face so they had to disengage.
Buff Treant Protector
- by removing his current aghs effect but instead modifying one of his talent (level 15 maybe?) to get the same effect. Picking up the talent could provide the Eyes In The Forest spell (allow a limited number of eyes though). This will mean he doesnt need to farm to get the ability, but experience.
- Make his aghs now increase the AOE and duration of Overgrowth.
- Change his level 25 talent from AOE increase of Overgrowth to Overgrowth now creates a ring of trees at the edge of the AOE for 3 seconds after the duration is over. This would be similar to the effect of Nature's Prophet Sprout but in an AOE. Also fits Overgrowth thematically.
Nerf Riki
- Revert back to the old ultimate.
- Reduce the fade time of Cloak and Dagger by 1 second at all levels
- Improve the talent which increases backstab damage a bit.
Nerf Zeus
- Increase cooldown of his Q maybe? He has very high winrate and is pretty strong in lane now.
Nerf Willow
-Bedlam too strong.
Buff Necrophos
- There are too many counters to Reaper's Scythe. As a long time Necro player, I found it increasingly hard to get good scythes onto enemies. The 14 sec blink cd doesn't help either. It makes an already slow hero, more encumbered. They could change his aghs effect. It now makes the affected hero non-targetable for opponents.
Backstab talent is so garbage, that's like 25 damage for a lvl 25 Riki, and that's damage that only applies to backstab. Cloak and dagger's value is mostly from the invis, and a minor part from the backstab damage, and it's a lvl 20 talent that only increases a minor part of an ability by 1 level.
not sure how Icefrog will nerf riki..
My guess is decresas Attack Interval from 0.5/0.45/0.4 to 0.55/0.5/0.45 so from 8/11/15 hit to 7/10/13 hit
and remove +4 channel time from Aghanim then [increasing Attack Interval instead like 0.35 for 17 hit]
Yes but all the things u mentioned are additions, something new
What ur saying is complete removal with no real justification
Better intentional feeding detection, seriously intentional feeders ruin the game much worse than account buyers
@NA+Cl
Those are mainly tweaks not nerfs 😂
I agree thats zues is somewhat too good in pub (and OP in Turbo)
but he rarely pick in comp scene
so i doubt Icefrog will nerf him (which is suck)
Pangolier gets picked a lot, pubstompers like visage, zeus, sniper, sf ans tinker wont get nerfed because they are very rarely picked in pro scene
Literally everything u said is a direct nerf not a tweak
Believe its or not current meepo is just plain bad
think 1st and write and wish ppl.
Visage will most definitely get nerfed. It sits at a casual 60% winrate at 5k+. And it sees some play in pro scene as well. Optic.33 showcased how rediculous this hero is in game 2 of grand finals vs VGJ.T. His team was getting wiped in the fight and he was left alone vs weaver, dp and shaker of VGJ. He killed shaker and the two cores couldnt even fight him face to face so they had to disengage.
for me heroes thats need emergency nerf right now is
-Riki
-TB
-Willow
-Visage [tone his cloak a bit]
riki
tb
willow
visage
doom
od
beastmaster
pangolier
need to be nerfed
btw i wish courier would be free and starting gold reduced to 590. and be more playable more fun.
most important thing is dota need to be turn more fun and less stressful like fortnite.
nerf riki
buff clinkz
Buff Treant Protector
- by removing his current aghs effect but instead modifying one of his talent (level 15 maybe?) to get the same effect. Picking up the talent could provide the Eyes In The Forest spell (allow a limited number of eyes though). This will mean he doesnt need to farm to get the ability, but experience.
- Make his aghs now increase the AOE and duration of Overgrowth.
- Change his level 25 talent from AOE increase of Overgrowth to Overgrowth now creates a ring of trees at the edge of the AOE for 3 seconds after the duration is over. This would be similar to the effect of Nature's Prophet Sprout but in an AOE. Also fits Overgrowth thematically.
Nerf Riki
- Revert back to the old ultimate.
- Reduce the fade time of Cloak and Dagger by 1 second at all levels
- Improve the talent which increases backstab damage a bit.
Nerf Zeus
- Increase cooldown of his Q maybe? He has very high winrate and is pretty strong in lane now.
Nerf Willow
-Bedlam too strong.
Buff Necrophos
- There are too many counters to Reaper's Scythe. As a long time Necro player, I found it increasingly hard to get good scythes onto enemies. The 14 sec blink cd doesn't help either. It makes an already slow hero, more encumbered. They could change his aghs effect. It now makes the affected hero non-targetable for opponents.
But no one gets the backstab talent
isnt treant is pretty good atm?
Buff Sven and Alche. Nerf OD.
Remove jungle pulling from offlane and hill from mid lane
Backstab talent is so garbage, that's like 25 damage for a lvl 25 Riki, and that's damage that only applies to backstab. Cloak and dagger's value is mostly from the invis, and a minor part from the backstab damage, and it's a lvl 20 talent that only increases a minor part of an ability by 1 level.
not sure how Icefrog will nerf riki..
My guess is decresas Attack Interval from 0.5/0.45/0.4 to 0.55/0.5/0.45 so from 8/11/15 hit to 7/10/13 hit
and remove +4 channel time from Aghanim then [increasing Attack Interval instead like 0.35 for 17 hit]
that might be slightly influenced by the fact that 33 played like a god in that game
Too many heroes and items in the game.